Canada
THE STATE OF THE VIDEO GAMES INDUSTRY: A SPECIAL REPORT
The global video game market, valued at nearly $200 billion for years, spans traditional platforms like consoles, PCs, and handhelds, alongside the ubiquitous accessibility of mobile apps. Despite challenges such as fluctuating market values following pandemic restrictions and waves of industry layoffs exceeding 10,000 jobs globally, including significant cuts at Unity Technologies, Twitch, Riot Games, and Microsoft post-Activision Blizzard acquisition, the sector remains dynamic. Issues in esports, compounded by regulatory changes impacting the Chinese market and recent mergers and acquisitions (M&A) leading to layoffs, underscore ongoing turbulence. Nevertheless, synergies with Hollywood have emerged positively, evidenced by adaptations like HBO's "The Last of Us" and Illumination/Universal's "The Super Mario Bros. Movie," indicating potential growth amid setbacks. Comprehensive analyses, encompassing brand impacts, platform specifics, M&A implications, and Hollywood's role, highlight gaming's resilient trajectory towards the $200 billion threshold. (ICE TORONTO)
Fonte notizia: https://variety.com/vip-special-reports/state-of-video-games-a-special-report-1235884124/